Upgrade trees give you a good deal of options even within that small assortment, however. When a bunch of small balloons or a single giant blimp-class balloon break through an opponent’s defenses, that’s game over.Ī wide assortment of strategies is available, complete with hero-class monkey defenders, and you can take one hero and three tower types into any given match. Some of the more powerful attacks you can unleash on your opponent also reduce your income instead of raising it, so an alpha strike with a bunch of huge blimp bloons might be an all-or-nothing play since you’ll be broke after executing it. There’s always money in the banana stand. Of course, there are other ways to increase your resources on hand as well with a variety of cute monkeys and/or banana power-ups, like snipers calling in supply drops or building a banana stand. You have to use the same resource pool to do either, but sending attacks at your opponent will increase your income value so that you will get more cash per turn. And it’s satisfying to pop them) while also sending balloons to try to break through your opponent’s defenses. MOAB Maulers work well here do to being an anti-MOAB that can pop lead.In Bloons TD Battles 2, it’s a head-to-head experience as you attempt to bolster your side of the field with towers to pop bloons (for those of you who don’t yet know, bloons are balloons. Using a fast tower like dartling gun to break the clay allows for lead popping powers to not waste shots. Not only does it have lead properties, but it can surround itself with clay, giving it armor. Recommended to use monkey that can shoot across the map or just very far and avoid stun blasts like dartling gun, sniper monkey, and super monkey. Recommended to use monkey village since stun has no effect on it and will still make the nearby monkeys better and cheaper (monkey village + triple dart dart monkey with no left side upgrades)Ĭreates a stun effect to monkeys and towers near it. Shoots a stun ball at the most expensive monkey/tower and does it more often the weaker it is. Expels a rush of bloons, minimum of Ceramic and maximum of Fortified BAD, upon reaching skull health. Summons various minions upon getting damaged in small increments, minimum of Pink and maximum of MOAB. Up to +60% health per extra player in increments of +20% Expels a rush of bloons (or a single BAD at Tier 5), minimum of Ceramic and maximum of normal BAD, upon reaching skull health. Summons various minions upon getting damaged in small increments, minimum of Green and maximum of Rainbow. Use upgrades like frag shooter to take care of the weak bloons while using upgrades like MOAB Mauler to take down the boss and higher ranked MOABs. The strength of the bloon is based of the level of Bloonarius. Summon a bloon at least the rank of a lead bloon. Needs to update to add the BTD6 counterparts too. Outdated info: Currently only takes into account BMC counterparts. Please improve this article by adding the most current information about the subject of this page. This article's information is out of date. Give Bloons the ability to come back to life after being popped each Zombie Bloon can only resurrect itself once. Give Bloons a shield that takes 5 hits to be destroyed. Gives Bloons an extra armor that doubles their health but can be only applied to MOAB-Class, Lead, and Ceramic Bloons. If a Regrow bloon has multiple child bloons, then the child bloons can regenerate up to the original bloon layer, causing the bloons to multiply. Layers cannot be regenerated above the original bloon layer. Gives Bloons the ability to regenerate popped layers. Gives Bloons a special camoflauge that allows them to become undetectable by towers that don't have Camo detection. Slowest bloon in the game alongside with the Z.O.M.G. Immune to glue, freezing, slowdown, stunning, knockback, and most abilities. Slowest bloon in the game alongside with the B.A.D.(excluding boss bloons)įastest M.O.A.B.-Class Bloon in the game. Gains various immunities at later levels, including Camo, Lead, Purple, Fortified, and Zebra. Moves erratically when struck and temporarily becomes immune to damage while doing erratic movement. Has Lead and Camo abilities as well as being as fast as a Pink Bloon.Īlso known as the Test or Invisible bloon. Appears as its own bloon in BTD4, and as a bloon property in BTD5 onwards.
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